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  1. Qt
  2. QTBUG-59133

gl_PointCoord not available with desktop OpenGL

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      Since Qt 5.7 my shader fails to compile with the following error message:

      QOpenGLShader::compile(Fragment): ERROR: 0:? : 'gl_PointCoord' : variable is not available in current GLSL version

      The shader version is set to 110. I'm using OpenGL 4.3 on Windows 7. It worked fine with up to Qt 5.6. In Qt 5.7 and 5.8 it works only when using ANGLE.

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            sletta Gunnar Sletta
            petra.reitz Petra Reitz
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