Details
Description
Sometimes Qt3D crashes when you adding/removing entities that has material component with QTextureImage. Application crashes somewhere near Qt3DRender::Render::APITextureManager<Qt3DRender::Render::GLTexture, Qt3DRender::Render::GLTexture::Image>::isSameTexture;
Example that reproduce the issue is attached.
Attachments
For Gerrit Dashboard: QTBUG-59418 | ||||||
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# | Subject | Branch | Project | Status | CR | V |
192509,5 | Verify a texture is valid before update | 5.9 | qt/qt3d | Status: MERGED | +2 | 0 |