Details
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Bug
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Resolution: Duplicate
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P3: Somewhat important
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None
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5.8.0, 5.9.0 Beta 1, 5.9.0 Beta 2
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None
Description
When using QtMultimedia.VideoOutput and Qt3D.Scene3D at the same time, VideoOutput can't bringt its frames to the screen when running on Android. No problems on macOS and iOS.
I attached an example where I load an empty Scene3D using a Loader to toggle it's existence.
In the video you see a constant feed of an Android device's camera which stops rendering when Scene3D gets loaded. If using a MediaPlayer with sound, you can still hear the sound while rendering stops. Unloading Scene3D gets back the video feed.