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  1. Qt
  2. QTBUG-61016

Crash when using Qt 3D on Android

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Details

    • Bug
    • Resolution: Cannot Reproduce
    • P1: Critical
    • None
    • 5.9.0 RC
    • Qt3D
    •  Samsung SM-T211 with Android 4.1.2.
    • Android

    Description

      Tested on Samsung SM-T211 witrh Android 4.1.2, Qt 5.9.0 RC package for Windows.

      Start e.g. the "advancedcustommaterial" example. It will first draw the UI and some garbage in the 3D view, and then crash with the following stack trace:

      1 QOpenGLVertexArrayObject::create()                                                                                                                                                                                   0x5d855170 
      2 Qt3DRender::Render::OpenGLVertexArrayObject::create(Qt3DRender::Render::GraphicsContext *, QPair<Qt3DCore::QHandle<Qt3DRender::Render::Geometry, 16u>, Qt3DCore::QHandle<Qt3DRender::Render::Shader, 16u>> const&)   0x5da4cc58 
      3 Qt3DRender::Render::Renderer::createOrUpdateVAO(Qt3DRender::Render::RenderCommand *, Qt3DCore::QHandle<Qt3DRender::Render::OpenGLVertexArrayObject, 16u> *, Qt3DRender::Render::OpenGLVertexArrayObject * *)         0x5da253dc 
      4 Qt3DRender::Render::Renderer::prepareCommandsSubmission(QVector<Qt3DRender::Render::RenderView *> const&)                                                                                                            0x5da26344 
      5 Qt3DRender::Render::Renderer::doRender()                                                                                                                                                                             0x5da2777c 
      6 ??                                                                                                                                                                                                                   0x64416e4c 
      

      This is also reproducible with other Qt 3D examples, such as "Audio Visualizer". Not reproducible on Pixel C with Android 7.0, so this could be related either to the Android version or the OpenGL driver, possibly.

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              lukasz.kosiorowski lukasz.kosiorowski
              esabraha Eskil Abrahamsen Blomfeldt
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                Resolved:

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