Details
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Bug
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Resolution: Incomplete
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P2: Important
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None
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5.9.0, 5.12.7, 5.15.0
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Windows 10
Project compiled in Profile mode
Description
Qt5Core.dll!00000000692dec38() C++
> Qt5Quick.dll!QSGOpaqueTextureMaterialShader::updateState(const QSGMaterialShader::RenderState & state, QSGMaterial * newEffect, QSGMaterial * oldEffect) Line 115 C++
Qt5Quick.dll!QSGBatchRenderer::Renderer::renderMergedBatch(const QSGBatchRenderer::Batch * batch) Line 2342 C++
Qt5Quick.dll!QSGBatchRenderer::Renderer::renderBatches() Line 2568 C++
Qt5Quick.dll!QSGBatchRenderer::Renderer::render() Line 2764 C++
Qt5Quick.dll!QSGRenderer::renderScene(const QSGBindable & bindable) Line 242 C++
Qt5Quick.dll!QSGRenderer::renderScene(unsigned int fboId) Line 199 C++
Qt5Quick.dll!QSGDefaultRenderContext::renderNextFrame(QSGRenderer * renderer, unsigned int fboId) Line 183 C++
Qt5Quick.dll!QQuickWindowPrivate::renderSceneGraph(const QSize & size) Line 472 C++
Qt5Quick.dll!QSGRenderThread::syncAndRender() Line 637 C++
Qt5Quick.dll!QSGRenderThread::run() Line 723 C++
Qt5Core.dll!QThreadPrivate::start(void * arg) Line 380 C++
[External Code]
Attachments
Issue Links
- relates to
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QTBUG-89674 Crash when removing item containing ShaderEffect with a UniformAnimator from the scene
- In Progress