Details
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Bug
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Resolution: Won't Do
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P2: Important
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None
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5.9.1, 5.12
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None
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{noformat}
Qt 5.9.1 (x86_64-little_endian-lp64 shared (dynamic) release build; by Clang 7.0.2 (clang-700.1.81) (Apple)) on "cocoa"
OS: macOS Sierra (10.12) [darwin version 16.7.0]
Architecture: x86_64; features: SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 AVX AVX2 RTM HLE
Environment:
Features: QT_NO_EXCEPTIONS QT_NO_OPENSSL
File selectors (increasing order of precedence):
en_CA unix darwin mac osx macos
Platform capabilities: ThreadedPixmaps OpenGL ThreadedOpenGL BufferQueueingOpenGL WindowMasks MultipleWindows ApplicationState ForeignWindows NonFullScreenWindows NativeWidgets WindowManagement RasterGLSurface ApplicationIcon
Style hints:
mouseDoubleClickInterval: 400
mousePressAndHoldInterval: 800
startDragDistance: 10
startDragTime: 500
startDragVelocity: 0
keyboardInputInterval: 400
keyboardAutoRepeatRate: 30
cursorFlashTime: 1000
showIsFullScreen: 0
showIsMaximized: 0
passwordMaskDelay: 0
passwordMaskCharacter: U+2022
fontSmoothingGamma: 2
useRtlExtensions: 0
setFocusOnTouchRelease: 0
tabFocusBehavior: Qt::TabFocusBehavior(3)
singleClickActivation: 0
Additional style hints (QPlatformIntegration):
ReplayMousePressOutsidePopup: 1
Theme:
Platforms requested : cocoa
available :
Styles requested : macintosh
available : Windows,Fusion,Macintosh
System font : ".SF NS Text" 13
Native file dialog
Native color dialog
Native font dialog
Screens: 1, High DPI scaling: inactive
# 0 "iMac" Depth: 24 Primary: yes
Manufacturer:
Model:
Serial number:
Geometry: 2560x1440+0+0 Available: 2560x1343+0+23
Physical size: 596.55x335.56 mm Refresh: 60 Hz Power state: 0
Physical DPI: 109,109 Logical DPI: 72,72 Subpixel_RGB
DevicePixelRatio: 1 Pixel density: 1
Primary orientation: 2 Orientation: 2 Native orientation: 0 OrientationUpdateMask: 0
LibGL Vendor: NVIDIA Corporation
Renderer: NVIDIA GeForce GTX 780M OpenGL Engine
Version: 2.1 NVIDIA-10.17.5 355.10.05.45f01
Shading language: 1.20
Format: Version: 2.1 Profile: 0 Swap behavior: 2 Buffer size (RGB): 8,8,8 Depth buffer: -1 Stencil buffer: -1
{noformat}
{noformat} Qt 5.9.1 (x86_64-little_endian-lp64 shared (dynamic) release build; by Clang 7.0.2 (clang-700.1.81) (Apple)) on "cocoa" OS: macOS Sierra (10.12) [darwin version 16.7.0] Architecture: x86_64; features: SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 AVX AVX2 RTM HLE Environment: Features: QT_NO_EXCEPTIONS QT_NO_OPENSSL File selectors (increasing order of precedence): en_CA unix darwin mac osx macos Platform capabilities: ThreadedPixmaps OpenGL ThreadedOpenGL BufferQueueingOpenGL WindowMasks MultipleWindows ApplicationState ForeignWindows NonFullScreenWindows NativeWidgets WindowManagement RasterGLSurface ApplicationIcon Style hints: mouseDoubleClickInterval: 400 mousePressAndHoldInterval: 800 startDragDistance: 10 startDragTime: 500 startDragVelocity: 0 keyboardInputInterval: 400 keyboardAutoRepeatRate: 30 cursorFlashTime: 1000 showIsFullScreen: 0 showIsMaximized: 0 passwordMaskDelay: 0 passwordMaskCharacter: U+2022 fontSmoothingGamma: 2 useRtlExtensions: 0 setFocusOnTouchRelease: 0 tabFocusBehavior: Qt::TabFocusBehavior(3) singleClickActivation: 0 Additional style hints (QPlatformIntegration): ReplayMousePressOutsidePopup: 1 Theme: Platforms requested : cocoa available : Styles requested : macintosh available : Windows,Fusion,Macintosh System font : ".SF NS Text" 13 Native file dialog Native color dialog Native font dialog Screens: 1, High DPI scaling: inactive # 0 "iMac" Depth: 24 Primary: yes Manufacturer: Model: Serial number: Geometry: 2560x1440+0+0 Available: 2560x1343+0+23 Physical size: 596.55x335.56 mm Refresh: 60 Hz Power state: 0 Physical DPI: 109,109 Logical DPI: 72,72 Subpixel_RGB DevicePixelRatio: 1 Pixel density: 1 Primary orientation: 2 Orientation: 2 Native orientation: 0 OrientationUpdateMask: 0 LibGL Vendor: NVIDIA Corporation Renderer: NVIDIA GeForce GTX 780M OpenGL Engine Version: 2.1 NVIDIA-10.17.5 355.10.05.45f01 Shading language: 1.20 Format: Version: 2.1 Profile: 0 Swap behavior: 2 Buffer size (RGB): 8,8,8 Depth buffer: -1 Stencil buffer: -1 {noformat}
Description
(macOS 10.12.6)
I have installed the latest driver from here: https://github.com/360Controller/360Controller/releases
The preferences for that driver recognizes the controller and responds properly to input using all buttons and sticks.
- using the "simple" gamepad example
- turned on the logging filter rules for gamepad at the top of GamepadMonitor constructor:
QLoggingCategory::setFilterRules(QStringLiteral("qt.gamepad.debug=true"));
- added a debug message to GamepadMonitor when it cannot find any gamepads
Result:
qt.gamepad: Available backends: ("darwin") qt.gamepad: Loading backend "darwin" Did not find any gamepads