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Bug
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    Resolution: Done
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  Not Evaluated                     
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    5.9.1
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    None
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    Mac OS X Sierra Version 10.12.6
cmake 3.9.0
Qt 5.9.1
cmake config:
{color:#808000}set{color}(APPLE_PLATFORM {color:#008000}"iphonesimulator"{color})
{color:#808000}set{color}({color:#092e64}CMAKE_OSX_SYSROOT{color} {color:#008000}"/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator.sdk"{color})Mac OS X Sierra Version 10.12.6 cmake 3.9.0 Qt 5.9.1 cmake config: {color:#808000}set{color}(APPLE_PLATFORM {color:#008000}"iphonesimulator"{color}) {color:#808000}set{color}({color:#092e64}CMAKE_OSX_SYSROOT{color} {color:#008000}"/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator.sdk"{color}) 
When using cmake for iOS Simulator and QtDeclarative + QtScript in the same example in a static build then there is duplicate symbols:
- ~ is my HOME folder
 
duplicate symbol _WTFReportAssertionFailureWithMessage in:
~/Qt/5.9.1/ios/lib/libQt5Script_debug.a(Assertions.o)
~/Qt/5.9.1/ios/lib/libQt5Qml_debug.a(WTFStubs.o)
Same bug QTBUG-35041 was fixed.
| For Gerrit Dashboard: QTBUG-63050 | ||||||
|---|---|---|---|---|---|---|
| # | Subject | Branch | Project | Status | CR | V | 
| 204782,3 | Fix symbol clash with QtScript when linking statically | dev | qt/qtdeclarative | Status: MERGED | +2 | 0 |