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Bug
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Resolution: Unresolved
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P1: Critical
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None
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5.10.0 Beta 2, 5.10.0 Beta 3, 5.10.0 Beta 4
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None
Qt3D.Renderer.Jobs: virtual Qt3DRender::QGeometry* Qt3DRender::MeshLoaderFunctor::operator()() Mesh is empty, nothing to load
Qt3D.Renderer.Jobs: virtual Qt3DRender::QGeometry* Qt3DRender::MeshLoaderFunctor::operator()() Mesh is empty, nothing to load
Qt3D.Renderer.Jobs: virtual Qt3DRender::QGeometry* Qt3DRender::MeshLoaderFunctor::operator()() Mesh is empty, nothing to load
Qt3D.Renderer.Jobs: virtual Qt3DRender::QGeometry* Qt3DRender::MeshLoaderFunctor::operator()() Mesh is empty, nothing to load
Qt3D.Renderer.Jobs: virtual Qt3DRender::QGeometry* Qt3DRender::MeshLoaderFunctor::operator()() Mesh is empty, nothing to load
Qt3D.Renderer.Jobs: virtual Qt3DRender::QGeometry* Qt3DRender::MeshLoaderFunctor::operator()() Mesh is empty, nothing to load
QOpenGLShader::compile(Fragment): ERROR: 3:22: 'function' : is removed in Forward Compatible context texture2D
ERROR: 3:22: 'texture2D' : no matching overloaded function found (using implicit conversion)
ERROR: 3:22: 'texture2D' : function is not known
ERROR: 3:21: '=' : cannot convert from 'const highp float' to '4-component vector of highp float'
ERROR: 3:37: 'function' : is removed in Forward Compatible context texture2D
ERROR: 3:37: 'texture2D' : no matching overloaded function found (using implicit conversion)
ERROR: 3:37: 'texture2D' : function is not known
ERROR: 3:36: '=' : cannot convert from 'const highp float' to '4-component vector of highp float'
ERROR: 3:38: 'function' : is removed in Forward Compatible context texture2D
ERROR: 3:38: 'texture2D' : no matching overloaded function found (using implicit conversion)
ERROR: 3:38: 'texture2D' : function is not known
ERROR: 3:37: '=' : cannot convert from 'const highp float' to '4-component vector of highp float'
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- Problematic Fragment shader source code ***
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#version 140
#define lowp
#define mediump
#define highp
#line 1
in vec3 worldPosition;
uniform vec3 eyePosition;
in vec3 worldNormal;
in vec4 worldTangent;
in vec2 texCoord;
uniform vec4 ka;
uniform sampler2D diffuseTexture;
uniform sampler2D specularTexture;
uniform float shininess;
/****************************************************************************
**
-
- Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB).
-
- Contact: https://www.qt.io/licensing/
**
-
- This file is part of the Qt3D module of the Qt Toolkit.
**
-
- $QT_BEGIN_LICENSE:BSD$
-
- Commercial License Usage
-
- Licensees holding valid commercial Qt licenses may use this file in
-
- accordance with the commercial license agreement provided with the
-
- Software or, alternatively, in accordance with the terms contained in
-
- a written agreement between you and The Qt Company. For licensing terms
-
- and conditions see https://www.qt.io/terms-conditions. For further
-
- information use the contact ‘.\è|
QOpenGLShader::compile(Fragment): ERROR: 3:24: 'function' : is removed in Forward Compatible context texture2D
ERROR: 3:24: 'texture2D' : no matching overloaded function found (using implicit conversion)
ERROR: 3:24: 'texture2D' : function is not known
ERROR: 3:23: '=' : cannot convert from 'const highp float' to '4-component vector of highp float'
-
-
- Problematic Fragment shader source code ***
-
#version 140
#define lowp
#define mediump
#define highp
#line 1
in vec3 worldPosition;
uniform vec3 eyePosition;
in vec3 worldNormal;
in vec2 texCoord;
uniform vec4 ka;
uniform sampler2D diffuseTexture;
uniform vec4 ks;
uniform float shininess;
/****************************************************************************
**
-
- Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB).
-
- Contact: https://www.qt.io/licensing/
**
-
- This file is part of the Qt3D module of the Qt Toolkit.
**
-
- $QT_BEGIN_LICENSE:BSD$
-
- Commercial License Usage
-
- Licensees holding valid commercial Qt licenses may use this file in
-
- accordance with the commercial license agreement provided with the
-
- Software or, alternatively, in accordance with the terms contained in
-
- a written agreement between you and The Qt Company. For licensing terms
-
- and conditions see https://www.qt.io/terms-conditions. For further
-
- information use the contact form at https://www.qt.io/contact-us.
**‘.\è|
QOpenGLShader::compile(Fragment): ERROR: 3:22: 'function' : is removed in Forward Compatible context texture2D
ERROR: 3:22: 'texture2D' : no matching overloaded function found (using implicit conversion)
ERROR: 3:22: 'texture2D' : function is not known
ERROR: 3:21: '=' : cannot convert from 'const highp float' to '4-component vector of highp float'
ERROR: 3:37: 'function' : is removed in Forward Compatible context texture2D
ERROR: 3:37: 'texture2D' : no matching overloaded function found (using implicit conversion)
ERROR: 3:37: 'texture2D' : function is not known
ERROR: 3:36: '=' : cannot convert from 'const highp float' to '4-component vector of highp float'
ERROR: 3:38: 'function' : is removed in Forward Compatible context texture2D
ERROR: 3:38: 'texture2D' : no matching overloaded function found (using implicit conversion)
ERROR: 3:38: 'texture2D' : function is not known
ERROR: 3:37: '=' : cannot convert from 'const highp float' to '4-component vector of highp float'
-
-
- Problematic Fragment shader source code ***
-
#version 140
#define lowp
#define mediump
#define highp
#line 1
in vec3 worldPosition;
uniform vec3 eyePosition;
in vec3 worldNormal;
in vec4 worldTangent;
in vec2 texCoord;
uniform vec4 ka;
uniform sampler2D diffuseTexture;
uniform sampler2D specularTexture;
uniform float shininess;
/****************************************************************************
**
-
- Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB).
-
- Contact: https://www.qt.io/licensing/
**
-
- This file is part of the Qt3D module of the Qt Toolkit.
**
-
- $QT_BEGIN_LICENSE:BSD$
-
- Commercial License Usage
-
- Licensees holding valid commercial Qt licenses may use this file in
-
- accordance with the commercial license agreement provided with the
-
- Software or, alternatively, in accordance with the terms contained in
-
- a written agreement between you and The Qt Company. For licensing terms
-
- and conditions see https://www.qt.io/terms-conditions. For further
-
- information use the contact ‘.\è|
ASSERT: "!m_programHash.contains(dna)" in file materialsystem\shadercache.cpp, line 87
Invalid parameter passed to C runtime function.
Invalid parameter passed to C runtime function.