Details
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Task
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Resolution: Done
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Not Evaluated
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None
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None
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3be329312755532f1e4a9b4a65e52250ff88f3b7
Description
These map more directly to the WebGL API and support some additional features.
- multiple canvases
- preferLowPowerToHighPerformance
- css size / render size
In addtion, the current EGL code seems to have issues with getting the canvas size for canvases with 100% width or height.