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  1. Qt
  2. QTBUG-64775

ColorOverlay frag shader fails to load

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    Details

    • Type: Bug
    • Status: Closed
    • Priority: P0: Blocker
    • Resolution: Done
    • Affects Version/s: 5.10.0 Beta 4, 5.10.0
    • Fix Version/s: 5.10.1
    • Labels:
      None
    • Commits:
      a91ae64393b94717bb297de5c32b452d290ac048

      Description

      This issue only affects iOS. I have no problems with ColorOverlay on macOS or Android.

       

      When attempting to use the ColorOverlay Component, I'm presented with the following error in the Application Output:

      "ShaderEffect: Failed to read :/qt-project.org/imports/QtGraphicalEffects/shaders/coloroverlay.frag"

      The ColorOverlay is then ignored and the affected image remains in its original bitmap form. This appears to be a regression as compiling in Qt 5.8 works just fine.

      I've attached a tiny example project which can be run on any platform to demonstrate that it only breaks on iOS.

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          For Gerrit Dashboard: QTBUG-64775
          # Subject Branch Project Status CR V

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              People

              Assignee:
              poikelin Joni Poikelin
              Reporter:
              elim2g Connor O'Leary
              Votes:
              4 Vote for this issue
              Watchers:
              8 Start watching this issue

                Dates

                Created:
                Updated:
                Resolved:

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