Details
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Bug
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Resolution: Done
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P1: Critical
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5.9.3
Description
QBluetoothLocalDevice.isValid() is always returning false on iOS.
This also makes Heartrate Game example useless since it's always showing the dialog for turning on bluetooth.
Steps to reproduce the issue
1. Run attached test application
Expected results:
QBluetoothLocalDevice.isValid() returns true
Actual outcome:
QBluetoothLocalDevice.isValid() returns false
Notes:
Tested also with macOS and Android and those worked fine
Attachments
For Gerrit Dashboard: QTBUG-65547 | ||||||
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# | Subject | Branch | Project | Status | CR | V |
215591,2 | Improve documentation about missing iOS support in QtBluetooth | 5.10 | qt/qtconnectivity | Status: MERGED | +2 | 0 |
215747,4 | QtBluetooth: Fix heartrate-game for QT_PLATFORM_UIKIT | 5.9 | qt/qtconnectivity | Status: MERGED | +2 | 0 |