Details
Description
When creating and changing a lot of QGeometry's on a QGeometryRenderer, eventually we hit a crash in the Qt 3D backend related to a null Geometry pointer when trying to build the draw commands. This can be triggered with GammaRay's geometry inspector and switching between the selected entity a lot.
Attachments
For Gerrit Dashboard: QTBUG-65829 | ||||||
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# | Subject | Branch | Project | Status | CR | V |
217054,2 | Add unit test and fix for broken order of event delivery | 5.9 | qt/qt3d | Status: MERGED | +2 | 0 |