Details
-
Bug
-
Resolution: Done
-
P2: Important
-
5.10.0
-
Android
-
76c4a7049957a0497530e06cccb92cebf3f1477d
Description
When using geometry shaders they don't appear to be available when OpenGL ES 3.2 is used. When attempting to use them then the error:
"QOpenGLShader: could not create shader"
appears.