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  1. Qt
  2. QTBUG-66287

Final frame is not correctly detected when there's a negative playback rate

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    • Icon: Bug Bug
    • Resolution: Won't Do
    • Icon: P2: Important P2: Important
    • None
    • 5.11
    • Qt3D
    • None

      isFinalFrame() in animation utils does take the playback rate into consideration, which means tracking the final value for position/running doesn't work.

      Workaround: TrackAllValues

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            stromme Christian
            stromme Christian
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