Details
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Task
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Resolution: Done
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P1: Critical
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None
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5.10.1, 5.11.1
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Windows 7 x64 SP1, Nvidia GeForce GT 630
Android 4.4.4 (OpenGL ES 3.0 V@45.0)
Description
After updating to qt 5.10.1 from qt 5.9.3 found that SceneLoader now again has same issue as it was in qt 5.7 QTBUG-56466 (there you can find reproducing small example qgltf_2.zip): rendering invalid textures from other SceneLoader sub entity or previously loaded entities.
I didn't reopen QTBUG-56466 cause it was really fixed for qt 5.8 and qt 5.9.
I saw somewhere that there was work with qt 3d backend jobs ordering in qt 5.10, it seems that this work produces this bug again.