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  1. Qt
  2. QTBUG-66720

QMovie, gif and API to control loop count

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    Details

    • Type: Suggestion
    • Status: Reported
    • Priority: P4: Low
    • Resolution: Unresolved
    • Affects Version/s: 5.9.4, 5.10.1
    • Fix Version/s: None
    • Labels:
      None

      Description

      It would be nice if a newcomer could find easily how to loop only once a gif image (or even better explicitly setting the count) .

      Right now one have to use

      frameChanged

      and 

      currentFrameNumber

      in order to loop only once as shown in this thread.

      connect(movie, &QMovie::frameChanged, this,
          [movie]()
          {
              if(movie->currentFrameNumber() == (movie->frameCount() - 1))
              { 
                  movie->stop(); 
                  emit movie->finished(); 
                  //void QMovie::stop() doesn't emit it automatically
              }
           }
      );
      

      Something like

      void QMovie::setloopCount(int count)

      could be very useful. If this isn't possible, at least please consider providing an example in the Documentation.

      I am willing to write one if I am asked to.

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            Assignee:
            Unassigned Unassigned
            Reporter:
            petross404 Petros S
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              Dates

              Created:
              Updated:

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