Details
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Bug
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Resolution: Unresolved
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P1: Critical
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None
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5.10.1
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None
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Windows 10 64 Bit, MSVC 15 Environment
Qt 5.10.1
Intel I7 8650U with intel 620 UHD Graphics Card (Driver version: 15.65.5.4982 - 27/03/2018)
Description
This is probably a driver related issue, but I could not diagnose when the issues was occurring.
Essentially, I found that embedding a Scene3D item inside a QtQuickControls 2 MainApplication, the application would crash the Intel OpenGL Driver when the user resized the window. This is for a Windows 10 system.
ApplicationWindow { id: window visible: true title: "Application Title" width: Screen.width * 0.8 height: Screen.height * 0.8 Scene3D { anchors.fill: parent aspects: ["render", "logic", "input"] focus: true id: scene3d MySceneEntity { id: sceneEntity } } }
I knew this was a driver specific issue because this never occurred developing with an Nvidia Graphics Card. I could not find any way to fix this, even updating to the latest drivers. By chance, disabling the following options in the control panel stopped this from occurring:
Disable: Application Optimal Mode
Disable: Anti-aliasing features
Vertical Sync: Use application defaults
I am not sure if this is specific to Qt3D, or a bug within the intel drivers themselves. However, I provide this as reference anyone who encounters similar issues.