Details
Description
If a Texture is destroyed and then recreated (with the changes being distributed within the same loop), textures are not properly recreated. This is a regression introduced by the fix on parenting elements to parents with no backend.
Attachments
For Gerrit Dashboard: QTBUG-69379 | ||||||
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# | Subject | Branch | Project | Status | CR | V |
234212,2 | Do not delay cleanup of backend Texture instances | 5.11 | qt/qt3d | Status: MERGED | +2 | 0 |
234600,2 | Renderer: do not lookup cleanup textures | 5.11 | qt/qt3d | Status: MERGED | +2 | 0 |