Details
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Bug
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Resolution: Done
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P2: Important
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5.12.0 Beta 1
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None
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QtQuick, Qt WebAssembly, built from Qt 5.12 branch
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88868a0a3aa94331fb722d6032149593e762308e (qt/qtdeclarative/5.12)
Description
In QtQuick, I was trying to apply a ShaderEffect to an Item tree by using the Item.layer feature. The WebAssembly application however only shows a blank rectangle / empty texture.
The problem is already triggered by just enabling offscreen rendering using "layer.enabled: true". The Firefox console is filled with the following type of message pair:
Error: WebGL warning: clear: Framebuffer not complete. (status: 0x8cdd)
Error: WebGL warning: clear: Framebuffer must be complete.
Looking up the status code emitted by the Browser:
FRAMEBUFFER_UNSUPPORTED 0x8CDD
Chrome keeps repeating another error description:
WebGL: INVALID_FRAMEBUFFER_OPERATION: clear: conflicting DEPTH/STENCIL/DEPTH_STENCIL attachments