Uploaded image for project: 'Qt'
  1. Qt
  2. QTBUG-71916

Programmatic and Visual Shader Graphs in Qt 6

    XMLWordPrintable

    Details

    • Type: User Story
    • Status: Open
    • Priority: P2: Important
    • Resolution: Unresolved
    • Affects Version/s: None
    • Fix Version/s: 6.0
    • Component/s: Other
    • Labels:
      None

      Description

      As described in QTBUG-62439, QTBUG-70287 will move towards a single shader language in Qt Quick and the related 3D offering, whatever it may be. In addition, shader graphs should be explored, with the intent of enabling visual creation and editing the shaders and materials.

      This will likely not be feasible for Qt 6.0 due to time constraints, and also due to dependencies on other work to be done for 6.0. Rather, it may be a better approach to target a later 6.x release with this, after the approach to handling shaders is finalized in 6.0

        Attachments

          Issue Links

          There are no Sub-Tasks for this issue.
          No reviews matched the request. Check your Options in the drop-down menu of this sections header.

            Activity

              People

              Assignee:
              lagocs Laszlo Agocs
              Reporter:
              lagocs Laszlo Agocs
              Votes:
              2 Vote for this issue
              Watchers:
              7 Start watching this issue

                Dates

                Created:
                Updated:

                  Gerrit Reviews

                  There are no open Gerrit changes