Details
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Bug
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Resolution: Done
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P3: Somewhat important
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4.6.0
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None
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all
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f8e08419c78e94d32273c8b039dd48dc9d5e3433
Description
when using the QPainter::beginNativePainting() method with an OpenGL2 paint engine, the stencil buffer mask (set by glStencilMask()) is not set to the openGL default value of 0x11111111. This cause trouble when porting apps using openGL from Qt 4.5 to Qt 4.6.