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  1. Qt
  2. QTBUG-74507

Emitter leaves behind rendering artifact when animated on loop

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Details

    • Linux/X11, macOS, QNX

    Description

      When you have a particle system using emitters whose animation is on loop, every-time the animation loops there are particles (artifacts) showing up in the wrong places.

      In the case of the attached sample program (BugExample.zip), the artifact can be seen in the middle portion of the screen. (See BugScreenShot.png)

      Animation used is PathAnimation, with the loops property set to:

      PathAnimation {
          ...
          loops: Animation.Infinite
          ...
      }

      The ParticleSystem (LoadParticleQML.qml) in brief is:

      ParticleSystem { 
          running: true  
          ImageParticle { 
              source: // PNG image 
          }  
          Emitter { 
              ... 
              emitRate: 120
              lifeSpan: 850
              ....
          }
      }

      main.qml file uses Loaders to load the above QML:

      Window {
          ...
          Loader {
              source: "qrc:/LoadParticleQML.qml"
              x: 220
              y: 80
          }
      }

       

      Also, this other Qt bug can also be observed using the attached sample program.

      Attachments

        1. BugExample.zip
          26 kB
        2. BugScreenShot.png
          BugScreenShot.png
          61 kB
        3. modified.qml
          1 kB
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            w00t Robin Burchell
            phtorral Phoebus Torralba
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            Dates

              Created:
              Updated:
              Resolved:

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