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Bug
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Resolution: Fixed
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P2: Important
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None
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5.14
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None
Culling is enabled by default in Qt Quick 3D.
However, due to culling some models cannot be rendered properly.
Attached files are a FBX model of an automotive wheel and an application showing its QQ3D conversion result.
"culling_enabled.png" is rendered with default QQ3D and "culling_disabled.png" is rendered with customized QQ3D in which culling is disabled by default.
I am not sure this is the problem of QQ3D or not.
Possible solutions that I come up to mind are,
- Disable culling by default
- Fix meshes at conversion
- Fix models by modeling tool (blender or similar)
- Any other solutions?
What will be the best solution?