Details
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Bug
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Resolution: Done
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P2: Important
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4.5.3, 4.6.0, 4.6.1
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None
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ee6c26115959f46621f5a45f3fbe4a49989fd095
Description
OpenGL: When stroking a path that has a dashed style cosmetic pen it can run out of memory if it is scaled rather considerably.
This is due to the fact that the stroking triangulator doesn't do any clipping and subseqently it runs out of memory.
Example attached reproduces this problem.