Details
-
Type:
Technical task
-
Status: Closed
-
Priority:
P2: Important
-
Resolution: Done
-
Fix Version/s: 6.0
-
Component/s: Qt RHI, Quick: SceneGraph
-
Labels:None
-
Commits:2be6c85b8023f41d964c4c9d45343368b26a0830 (qt/qtdeclarative/dev)
Description
Must have a at least one new-style custom material (QSGMaterialRhiShader) example in Qt Quick, with thorough walkthrough (snippets) documentation as well.
In fact, we already have one example (quick/scenegraph/twotextureproviders) that shows how to create an application that provides both a QSGMaterialShader and QSGMaterialRhiShader for its custom material.
So an option is to extend the documentation for that particular example.
Attachments
Issue Links
- is required for
-
QTBUG-79268 Purge direct OpenGL code path in Qt Quick
-
- Closed
-
- relates to
-
QTBUG-78639 Qt Quick documentation update regarding QRhi
-
- Closed
-