Details
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Type:
Technical task
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Status: Reported
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Priority:
P3: Somewhat important
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Resolution: Unresolved
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Fix Version/s: Some future release
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Component/s: Qt RHI, Quick: SceneGraph
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Labels:None
Description
QRhi has no support for requesting anisotropic texture filtering. By extension, QSGTexture and friends also lose this filtering mode.
This would be a regression from the direct OpenGL path of 5.x, so should be considered to be added. Then again the only user I am aware of was QtLocation .