Details
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Type:
Technical task
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Status: Reported
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Priority:
P2: Important
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Resolution: Unresolved
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Fix Version/s: 6.x
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Component/s: Qt RHI, Quick: SceneGraph
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Labels:None
Description
Investigate gamma on native text (sRGB, the way this was done is not compatible with non-GL APIs. Perhaps redo gamma correction completely, and do it in the shader, or something.) This may be a bigger challenge.