Details
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Bug
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Resolution: Fixed
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P2: Important
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5.14.0 Alpha, 6.2.2, 6.4.1
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None
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macOS VMWare Fusion 11.1.1, running Windows 10
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291971b91a (qt/qtdeclarative/dev) 291971b91a (qt/tqtc-qtdeclarative/dev), 95198e7ad (dev), 765323e64 (6.5), 3a21d5679 (tqtc/lts-6.2)
Description
Im failing to get this trivial example run with QSG_RHI=1 / QSG_INFO=1 on Windows 10 inside VmWare (Fusion, macOS).
import QtQuick 2.13 import QtQuick.Window 2.13 Window { visible: true width: 640 height: 480 title: qsTr("Hello World") Rectangle { anchors.centerIn: parent width: 200 height: 200 color: "red" } }
qt.scenegraph.general: Using QRhi with backend D3D11 graphics API debug/validation layers: 0 QRhi profiling and debug markers: 0 qt.scenegraph.general: threaded render loop qt.scenegraph.general: Using sg animation driver qt.scenegraph.general: Animation Driver: using vsync: 16.67 ms qt.scenegraph.general: Using sg animation driver qt.scenegraph.general: Animation Driver: using vsync: 16.67 ms qt.rhi.general: DXGI 1.2 = true, FLIP_DISCARD swapchain supported = true qt.rhi.general: Adapter 0: 'VMware SVGA 3D' (flags 0x0) qt.rhi.general: using this adapter qt.rhi.general: Adapter 1: 'Microsoft Basic Render Driver' (flags 0x2) qt.scenegraph.general: MSAA sample count for the swapchain is 1. Alpha channel requested = no. qt.scenegraph.general: rhi texture atlas dimensions: 2048x1024 Failed to create vertex shader: Error 0x80070057: Falscher Parameter. Failed to build graphics pipeline state Failed to create vertex shader: Error 0x80070057: Falscher Parameter. Failed to build graphics pipeline state
Attachments
Issue Links
- is duplicated by
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QTBUG-100689 Windows, Intel HD Graphics, default RHI - rendering fails with Failed to create vertex shader errors in output.
- Closed
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QTBUG-102451 RHI: Auto-detect D3D Feature Level
- Closed
- relates to
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QTBUG-100689 Windows, Intel HD Graphics, default RHI - rendering fails with Failed to create vertex shader errors in output.
- Closed