-
Task
-
Resolution: Done
-
P2: Important
-
None
-
1
-
Qt Quick 3D - Week 23/24, Qt Quick 3D - Week 25/26, Qt Quick 3D - July
Our importer supports the Unlit material extension of GLTF2:
https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_unlit
But we are not using the right color property for handling the unlit lighting state. It should be easy to fix though in the PrincipledMaterial code.