Details
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Bug
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Status: Closed
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P1: Critical
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Resolution: Done
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5.12.5, 5.13.1
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648b7459e8a6ce8ce1f115a14da63d546b743439 (qt/qt3d/5.14) cdc9efb609894298d8d854a0ec75f9cb8e89f195 (qt/qt3d/5.12) 4eef300be70509a208527bf164f7746fa1bf07a1 (qt/qt3d/5.15)
Description
When moving a QQuickWidget from one window to another that contains Scene3D then it will crash after failing to bind to the QOpenGLFrameBuffer.
This appears to be due to the fact that the scenegraph is invalidated and that causes Scene3D to shutdown and cleanup, but there is no accounting for when it is brought back again.