Details
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User Story
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Resolution: Done
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P1: Critical
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Qt Quick 3D - wk 45/46
Description
Go through the examples and see if they are:
- Functional
- Available in Qt Creator
- Documented
- Code quality is good
- Visual appearance is good
As far as what example we should have, I think it should look something like this to start with:
View3D (current example polish)- WASD Controller (polish)
Dynamic Creation (currently part of simple)CustomMaterials (currently part of simple)PrincipaledMaterial (HDRI) (part of materials)Simple/HelloCube (Clean this up to be really simple)Picking (polish)- Simple Editor (Studio Example)
Blend Modes (polish)Shadows and Lighting (new)Qt Quick content in 3D (new)Fully custom material, preferably one that introduces how to create vertex shaders as well (new)