Details
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Bug
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Resolution: Unresolved
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P2: Important
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None
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5.13.0, 5.14.0 Beta 1
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None
Description
SceneLoader do not generate tangent space for a loadable model. So materials with normal map are rendered incorrectly. Instead of a relief, a black surface is obtained. I tried load .obj model with map_Kn or map_Bump field in .mtl file. But it does not working.