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  1. Qt
  2. QTBUG-79360 Quick 3D: documentation for 5.14 release
  3. QTBUG-79521

Document Qt Quick3D Asset Conditioning Best Practices

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    • Icon: Technical task Technical task
    • Resolution: Done
    • Icon: P2: Important P2: Important
    • 5.14.0 RC1, 5.14.1
    • Quick: 3D
    • None
    • Qt Quick 3D - wk 45/46
    • 093ad3628cbb9a03525132fca83cb16c207711a8 (qt/qtquick3d/5.14)

      A 3D engine is only as good as the inputs you feed it. If you give a renderer a model intended for movie production, it will not perform as well as assets intended for real-time rendering. We need to start documenting the expected assets as well as tips for how to export and prepare textures and models from content creation tools.

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            tokorpip Tomi Korpipää
            janichol Andy Nichols
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