Details
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Bug
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Resolution: Done
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P2: Important
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5.14
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None
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8b768a4a077e9c80ec411129a538b77e7bc404af
Description
Internally, it seems it is regarded as a uniform in shaders.
If we add QColor property to CustomMaterial, the app crashes with assert(0).
Currently,
double, bool, vector2d, vector3d, vector4d, int and texture are supported.
QColor will also be common one to use especially considering compatibility to DefaultMaterial.
Attachments
For Gerrit Dashboard: QTBUG-79914 | ||||||
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# | Subject | Branch | Project | Status | CR | V |
281316,8 | Enable to use QColor property in CustomMaterial | 5.14 | qt/qtquick3d | Status: MERGED | +2 | 0 |