Details

    • Type: Technical task
    • Status: Reported
    • Priority: P2: Important
    • Resolution: Unresolved
    • Fix Version/s: Some future release
    • Component/s: Qt RHI
    • Labels:
      None

      Description

      (split from QTBUG-78640)

      In order to keep the promise of allowing interoperability with all major graphics APIs, support for Direct3D 12 must be introduced at some point.

      Some code for device + swapchain initialization and (double or tripple buffered) frame rendering loop is already available. So the first step is to massage that into an actual QRhi backend.

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            Assignee:
            lagocs Laszlo Agocs
            Reporter:
            lagocs Laszlo Agocs
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              Dates

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              Updated:

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