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Bug
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Resolution: Won't Do
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P2: Important
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None
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5.14
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None
If View3D.renderMode: Underlay and certain conditions without View3D update,
glClear() is not executed.
Such conditions are ,for example, View3D.visible: false or no camera is activated in the scene.
Even though it does not happen usually, sometimes it becomes a problem.
- relates to
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QTBUG-79675 View3D.renderMode: View3D.Underlay does not work
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- Closed
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- mentioned in
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