Details
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Bug
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Resolution: Done
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P2: Important
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5.13.2
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None
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Emscripten 1.39.3 (upstream), Chrome 78.0.3904.108 (64bit) on Windows 10
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8a60244da8f34aaa4ba0f71ada5b87aee33e0715
Description
I'm experiencing the following stack trace when running my Qt application in Chrome 78 after building it for WebAssembly (WASM) against the Qt 5.13 branch using the Emscripten compiler:
VM56:11429 WebGL: INVALID_ENUM: renderbufferStorageMultisample: invalid internalformat _emscripten_glRenderbufferStorageMultisample @ VM56:11429 QOpenGLExtraFunctions::glRenderbufferStorageMultisample(unsigned int, int, unsigned int, int, int) QOpenGLFramebufferObjectPrivate::initDepthStencilAttachments(QOpenGLContext*, QOpenGLFramebufferObject::Attachment) QOpenGLFramebufferObjectPrivate::init(QOpenGLFramebufferObject*, QSize const&, QOpenGLFramebufferObject::Attachment, unsigned int, unsigned int, int, bool) QOpenGLFramebufferObject::QOpenGLFramebufferObject(QSize const&, QOpenGLFramebufferObjectFormat const&) QQuickContext2DFBOTexture::beginPainting() QQuickContext2DTexture::paintWithoutTiles(QQuickContext2DCommandBuffer*) QQuickContext2DTexture::paint(QQuickContext2DCommandBuffer*) QQuickContext2D::flush() QQuickCanvasItem::updatePolish() QQuickWindowPrivate::polishItems() QSGGuiThreadRenderLoop::renderWindow(QQuickWindow*) QSGGuiThreadRenderLoop::handleUpdateRequest(QQuickWindow*) QQuickWindow::event(QEvent*) QApplicationPrivate::notify_helper(QObject*, QEvent*) QApplication::notify(QObject*, QEvent*) QCoreApplication::notifyInternal2(QObject*, QEvent*) QCoreApplication::sendEvent(QObject*, QEvent*) QPlatformWindow::deliverUpdateRequest() void std::__2::__function::__policy_invoker<void ()>::__call_impl<std::__2::__function::__alloc_func<QWasmWindow::requestUpdate()::$_0, std::__2::allocator<QWasmWindow::requestUpdate()::$_0>, void ()> >(std::__2::__function::__policy_storage const*) QWasmEventDispatcher::processEvents(QFlags<QEventLoop::ProcessEventsFlag>)::$_0::__invoke(void*) dynCall_vi
Attachments
Issue Links
- relates to
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QTBUG-80296 Follow WebGL2 multisample renderbuffer fix
- Closed