Description
QML files contain excessive transformation nodes.
There are cases where one actual object is represented by 6-8 nodes.
This is an issue because it makes it a lot hard to deal with those files. It might also have a performance impact.
QML files contain key-frames for every frame.
Attachments
Issue Links
- relates to
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QTBUG-79873 Assimp conversion output of FBX file is not ideal
- Closed
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QTBUG-85147 Don't import FBX pivot points unless needed
- Closed
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QTBUG-85148 Store animation keyframes in binary format
- Closed