Document how to use compressed textures and what file formats are supported.
Make Lancelot tests for some containers with BC1 textures in them.
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For Gerrit Dashboard: QTBUG-80465 | ||||||
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# | Subject | Branch | Project | Status | CR | V |
318144,2 | Fix and lancelot test for compressed texture loading | dev | qt/qtquick3d | Status: MERGED | +2 | 0 |
318593,2 | Fix reading DXT1 / BC1 compressed textures | dev | qt/qtquick3d | Status: MERGED | +2 | 0 |
318759,2 | Fix broken loading of compressed textures & mipmap count | dev | qt/qtquick3d | Status: MERGED | +2 | 0 |
320066,2 | Doc: support for compressed texture files | dev | qt/qtquick3d | Status: MERGED | +2 | 0 |