Details
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Bug
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Resolution: Done
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P2: Important
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5.14, 5.15
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None
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7be4bbcbc51f198cd1e1b40adaf310a04422ac1e (qt/qtbase/5.14)
Description
The Metal implementation of QRhiGraphicsPipeline is way too strict when compiling shaders from source: compiler warnings should not be treated as compilation failures.
Relevant for Quick 3D for instance, where the shader code may contain unused variables.
Attachments
Issue Links
- is required for
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QTBUG-79219 Minimal proof of concept demo for Quick 3D on QRhi
- Closed