A rectangle can be drawn by 2 triangles, however, the primitive "#Rectangle" in QtQuick3D has 8 tringles in one. (attached screenshot is captured with nvidia nsight graphics profiler.)
Minimum qml to reproduce is also attached.
We should just add #Quad in addition to #Rectangle for this purpose (and perhaps do the same thing with #Cube)
- mentioned in
-
Page Loading...
For Gerrit Dashboard: QTBUG-81230 | ||||||
---|---|---|---|---|---|---|
# | Subject | Branch | Project | Status | CR | V |
312308,2 | Update #Rectangle primitive to be a true quad | dev | qt/qtquick3d | Status: MERGED | +2 | 0 |