Details
-
Suggestion
-
Resolution: Unresolved
-
P2: Important
-
None
-
None
-
None
Description
Consider supporting blending directly in the scene-graph
Blend effects could be part of Item/the scenegraph.
This would mean any item could be blended against the background
or use the background as an opacity mask.
This would make blending items a lot easier because no extra effect item is required
and enable designer to setup complex blending scenarios.
Attachments
Issue Links
- relates to
-
QDS-1505 We have to redesign how effects work in QDS
- Closed