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  1. Qt
  2. QTBUG-82333

Support Cascading Shadow Maps for Directional Lights

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Details

    • Task
    • Resolution: Fixed
    • P2: Important
    • 6.8.0 FF, 6.x
    • 6.8
    • Quick: 3D
    • None
    • 5
    • 0c85d183b (dev)

    Description

      Directional lights suffer from lack of resolution in certain scenes. This can be remedied by dividing the shadow rendering into multiple levels by splitting up the view frustum into multiple parts. Investigate if this is needed.

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          For Gerrit Dashboard: QTBUG-82333
          # Subject Branch Project Status CR V

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              jokarlss Jonas Karlsson
              janichol Andy Nichols
              Pasi Keränen Pasi Keränen
              Andy Nichols Andy Nichols
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              Dates

                Created:
                Updated:
                Resolved:

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