Details
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Suggestion
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Resolution: Done
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P2: Important
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5.15
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None
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f8fdf85c72a8a78382381899b4f1687c9f19bbb5 (qt/qtquick3d/5.15)
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Qt Quick 3D - Week 9/10
Description
Some effects need to run the same shaders in separate passes, but using different uniform values. We should add support for this.
Attachments
For Gerrit Dashboard: QTBUG-82394 | ||||||
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# | Subject | Branch | Project | Status | CR | V |
291658,1 | Allow setting uniform inside render pass | 5.15 | qt/qtquick3d | Status: ABANDONED | +1 | 0 |
291701,6 | Expose the apply value command | 5.15 | qt/qtquick3d | Status: MERGED | +2 | 0 |