Extend Quick3D lancelot to cover at least these currently missing tests:
- QtQuick 2D elements (Rectangle, Text etc.) inside nodes. Use different QtQuick features, layer enabled, opacity etc.
- Animations and property changes. Makes sure that different properties can be changed during runtime and rendering still succeeds.
- Dynamically creating (createObject()) and removing (destroy()) models.
For Gerrit Dashboard: QTBUG-82439 | ||||||
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# | Subject | Branch | Project | Status | CR | V |
292840,2 | Fix running lancelot tests on windows | 5.15 | qt/qtquick3d | Status: MERGED | +2 | 0 |
292960,2 | Add lancelot test files for quick items | 5.15 | qt/qtquick3d | Status: MERGED | +2 | 0 |
293154,2 | Add instructions for running lancelot locally | 5.15 | qt/qtquick3d | Status: MERGED | +2 | 0 |