Details
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Bug
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Resolution: Done
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P1: Critical
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6.0
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c24c5baeda4101b0058689adf9200b77a722c3a2 (qt/qtdeclarative/dev)
Description
First occured on February 5th, 2020.
log:
agent:2020/03/09 15:05:54 build.go:382: [make check -j1] 900 900 agent:2020/03/09 15:05:54 build.go:276: [make check -j1] 900 900 false false agent:2020/03/09 15:05:54 build.go:253: /Users/qt/work/install/bin/qmake -o Makefile qsequentialanimationgroupjob.pro INSTALL_PREFIX=/Users/qt/work/install agent:2020/03/09 15:05:55 build.go:253: /Users/qt/work/qt/qtdeclarative/tests/auto/qml/animation/qsequentialanimationgroupjob/target_wrapper.sh ./tst_qsequentialanimationgroupjob -o /Users/qt/work/testresults/tests/auto/qml/animation/qsequentialanimationgroupjob775526695,xml -o /Users/qt/work/testresults/tests/auto/qml/animation/qsequentialanimationgroupjob775526695-junit,xunitxml -o -,txt agent:2020/03/09 15:05:55 build.go:253: ********* Start testing of tst_QSequentialAnimationGroupJob ********* agent:2020/03/09 15:05:55 build.go:253: Config: Using QtTest library 6.0.0, Qt 6.0.0 (x86_64-little_endian-lp64 shared (dynamic) release build; by Clang 11.0.0 (clang-1100.0.33.16) (Apple)) agent:2020/03/09 15:05:55 build.go:253: PASS : tst_QSequentialAnimationGroupJob::initTestCase() agent:2020/03/09 15:05:55 build.go:253: PASS : tst_QSequentialAnimationGroupJob::construction() agent:2020/03/09 15:05:55 build.go:253: PASS : tst_QSequentialAnimationGroupJob::setCurrentTime() agent:2020/03/09 15:05:55 build.go:253: PASS : tst_QSequentialAnimationGroupJob::setCurrentTimeWithUncontrolledAnimation() agent:2020/03/09 15:05:55 build.go:253: PASS : tst_QSequentialAnimationGroupJob::seekingForwards() agent:2020/03/09 15:05:55 build.go:253: XFAIL : tst_QSequentialAnimationGroupJob::seekingBackwards() rewinding in nested groups is considered as a restart from the children,hence they don't reset from their current animation agent:2020/03/09 15:05:55 build.go:253: Loc: [tst_qsequentialanimationgroupjob.cpp(536)] agent:2020/03/09 15:05:55 build.go:253: XFAIL : tst_QSequentialAnimationGroupJob::seekingBackwards() rewinding in nested groups is considered as a restart from the children,hence they don't reset from their current animation agent:2020/03/09 15:05:55 build.go:253: Loc: [tst_qsequentialanimationgroupjob.cpp(539)] agent:2020/03/09 15:05:55 build.go:253: XFAIL : tst_QSequentialAnimationGroupJob::seekingBackwards() rewinding in nested groups is considered as a restart from the children,hence they don't reset from their current animation agent:2020/03/09 15:05:55 build.go:253: Loc: [tst_qsequentialanimationgroupjob.cpp(542)] agent:2020/03/09 15:05:55 build.go:253: PASS : tst_QSequentialAnimationGroupJob::seekingBackwards() agent:2020/03/09 15:05:55 build.go:253: PASS : tst_QSequentialAnimationGroupJob::pauseAndResume() agent:2020/03/09 15:05:56 build.go:253: PASS : tst_QSequentialAnimationGroupJob::restart() agent:2020/03/09 15:05:56 build.go:253: PASS : tst_QSequentialAnimationGroupJob::looping() agent:2020/03/09 15:05:57 build.go:253: PASS : tst_QSequentialAnimationGroupJob::startDelay() agent:2020/03/09 15:05:57 build.go:253: PASS : tst_QSequentialAnimationGroupJob::clearGroup() agent:2020/03/09 15:05:58 build.go:253: PASS : tst_QSequentialAnimationGroupJob::groupWithZeroDurationAnimations() agent:2020/03/09 15:05:58 build.go:253: PASS : tst_QSequentialAnimationGroupJob::propagateGroupUpdateToChildren() agent:2020/03/09 15:05:58 build.go:253: PASS : tst_QSequentialAnimationGroupJob::updateChildrenWithRunningGroup() agent:2020/03/09 15:05:58 build.go:253: PASS : tst_QSequentialAnimationGroupJob::deleteChildrenWithRunningGroup() agent:2020/03/09 15:05:58 build.go:253: PASS : tst_QSequentialAnimationGroupJob::startChildrenWithStoppedGroup() agent:2020/03/09 15:05:58 build.go:253: PASS : tst_QSequentialAnimationGroupJob::stopGroupWithRunningChild() agent:2020/03/09 15:05:58 build.go:253: PASS : tst_QSequentialAnimationGroupJob::startGroupWithRunningChild() agent:2020/03/09 15:05:58 build.go:253: PASS : tst_QSequentialAnimationGroupJob::zeroDurationAnimation() agent:2020/03/09 15:05:58 build.go:253: PASS : tst_QSequentialAnimationGroupJob::stopUncontrolledAnimations() agent:2020/03/09 15:05:59 build.go:253: PASS : tst_QSequentialAnimationGroupJob::uncontrolledWithLoops() agent:2020/03/09 15:06:00 build.go:253: FAIL! : tst_QSequentialAnimationGroupJob::finishWithUncontrolledAnimation() Compared values are not the same agent:2020/03/09 15:06:00 build.go:253: Actual (notTimeDriven.currentLoopTime()): 300 agent:2020/03/09 15:06:00 build.go:253: Expected (actualDuration) : 309 agent:2020/03/09 15:06:00 build.go:253: Loc: [tst_qsequentialanimationgroupjob.cpp(1366)] agent:2020/03/09 15:06:00 build.go:253: PASS : tst_QSequentialAnimationGroupJob::addRemoveAnimation() agent:2020/03/09 15:06:00 build.go:253: PASS : tst_QSequentialAnimationGroupJob::currentAnimation() agent:2020/03/09 15:06:00 build.go:253: PASS : tst_QSequentialAnimationGroupJob::currentAnimationWithZeroDuration() agent:2020/03/09 15:06:00 build.go:253: PASS : tst_QSequentialAnimationGroupJob::insertAnimation() agent:2020/03/09 15:06:00 build.go:253: SKIP : tst_QSequentialAnimationGroupJob::clear() deleting an animation when finished is not currently supported agent:2020/03/09 15:06:00 build.go:253: Loc: [tst_qsequentialanimationgroupjob.cpp(1542)] agent:2020/03/09 15:06:00 build.go:253: PASS : tst_QSequentialAnimationGroupJob::pauseResume() agent:2020/03/09 15:06:00 build.go:253: PASS : tst_QSequentialAnimationGroupJob::cleanupTestCase() agent:2020/03/09 15:06:00 build.go:253: Totals: 27 passed, 1 failed, 1 skipped, 0 blacklisted, 4208ms agent:2020/03/09 15:06:00 build.go:253: ********* Finished testing of tst_QSequentialAnimationGroupJob *********