Details
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Bug
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Resolution: Won't Do
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P2: Important
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None
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5.12
Description
In applications using Qt3D, if the texture is updated repeatedly when the window is minimized, the memory consumption will increase. And if it continues, the memory will run out.
Maximizing the window seems to free up the extras and drop the consumption level.
Fix is required for Qt 5.12 as well.
Attachments
Issue Links
- mentioned in
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For Gerrit Dashboard: QTBUG-83062 | ||||||
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# | Subject | Branch | Project | Status | CR | V |
295827,1 | WIP Add ability to clear pending changes | 5.12 | qt/qt3d | Status: ABANDONED | -2 | 0 |