Details
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Type:
Suggestion
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Status: Reported
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Priority:
P3: Somewhat important
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Resolution: Unresolved
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Affects Version/s: None
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Fix Version/s: Some future release
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Component/s: Qt RHI
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Labels:None
Description
Currently, QRhiTexture only seems to support 1 layer (or 6 layers for the cube map case).
It would be useful to have an API to set the number of layers before build() to enable support for sampler2DArray & friends.