Details
Description
Build qtquick3d from sources (RC2 source archive used in test) with -static and MSVC2019 x86 on Windows x86. Build fails with:
15:17:54 qrc_qmake_QtQuick3D_Materials.cpp 15:18:03 .rcc\release\qrc_qmake_QtQuick3D_Materials.cpp(505837): fatal error C1060: compiler is out of heap space 15:18:04 NMAKE : fatal error U1077: '"C:\Program Files\Microsoft Visual Studio\2019\Professional\VC\Tools\MSVC\14.24.28314\bin\HostX86\x86\cl.EXE"' : return code '0x2' 15:18:04 Stop.
More log output in attached file, jom used there and it's not the full log.
configure -openssl -I %OPENSSL_INCLUDE_x86% -L %OPENSSL_LIB_x86% -confirm-license -nomake tests -nomake examples -no-compile-examples -verbose -release -opengl dynamic -prefix c:\users\qt\5.15_install -static
If built on x64 host, the build succeeds, so problem only on Win10 x86 host.
Attachments
For Gerrit Dashboard: QTBUG-84188 | ||||||
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# | Subject | Branch | Project | Status | CR | V |
309510,3 | Remove all unused textures from MaterialLibrary | 5.15 | qt/qtquick3d | Status: MERGED | +2 | 0 |