6.0 will support the skeletal animation. However, for CustomMaterial, we need to discuss the exposed uniform sets etc.
| For Gerrit Dashboard: QTBUG-84700 | ||||||
|---|---|---|---|---|---|---|
| # | Subject | Branch | Project | Status | CR | V |
| 313900,17 | Support skinning in the CustomMaterial | dev | qt/qtquick3d | Status: MERGED | +2 | 0 |